A calm four-key rhythm game with no fail state: every run plays to the last note. Forty original tracks span twelve traditions — kora, gamelan, maqam, milonga, techno — plus four Epics: ten-act suites, fifteen unbroken minutes each.
01 · Nothing to fail
Miss a note and the game says so — and then the song keeps playing, to the last bar, every time. Chase a rainbow star. Chase a full combo. Or put a track on and play it badly for an hour. The game does not mind.

02 · Twelve traditions
Not a genre list. Each tradition brings its own instruments, its own drum patterns, and its own colour scheme for the entire screen.
A listening mode, if you would rather just hear them — in the game, or right here in your browser.

03 · Four Epics
The Epics are the long form, and they are the reason this game exists. The acts do not stop between them. Three of the four are scored for orchestra — oboe and flute carrying the line, harp and pizzicato strings answering. The Bhagavad Gita leaves that palette entirely: a tanpura drone holding the stopped time, tabla playing theka, bansuri above.

04 · Twelve tones on four keys
Every key carries three of the twelve notes, and the colour tells you which. The mapping is fixed. The consequence is that a scale is not a straight line across the board: stepwise motion crosses lanes, and the interval you hear is the distance you move.

Take as long as you like.